Movement Creation by Choreographers with a Partially Self-controllable Human Body in VR.
Asako SogaTakumu MatsushitaPublished in: VRST (2023)
Keyphrases
- human body
- human movement
- virtual reality
- pedestrian detection
- human movements
- motion capture
- pose estimation
- human motion
- body parts
- monocular images
- virtual environment
- three dimensional
- human motion analysis
- human pose
- markerless
- joint angles
- articulated objects
- human posture
- machine learning
- articulated body
- human body parts
- globally optimal
- object detection
- object recognition