A Study of Campus Butterfly Ecology Learning System Based on Augmented Reality and Mobile Learning.
Wernhuar TarngKuo-Liang OuPublished in: WMUTE (2012)
Keyphrases
- mobile learning
- augmented reality
- university students
- learning games
- m learning
- mobile technologies
- mobile devices
- mobile phone
- e learning
- learning in higher education
- situated learning
- higher education
- mobile learning environment
- educational psychology
- ubiquitous learning
- learning content
- language learning
- learning activities
- learning experience
- learning tools
- learning process
- handheld devices
- virtual reality
- learning systems
- virtual objects
- machine learning
- learning environment
- real environment
- learning technologies
- mixed reality
- learning platform
- tablet pc
- learning objects
- online learning
- reinforcement learning
- three dimensional