Teaching AI Concepts by Using Casual Games: A Case Study.
Cesar Tadeu PozzerBörje F. KarlssonPublished in: GAMEON (2007)
Keyphrases
- artificial intelligence
- higher education
- case study
- pedagogical design
- learning games
- cooperative learning
- computer games
- e learning
- learning process
- expert systems
- simulation game
- ai systems
- digital games
- learning environment
- machine learning
- cognitive psychology
- nash equilibria
- knowledge based systems
- computer programming
- game theoretic
- game ai
- test bed
- distance learning
- mathematical knowledge
- teaching methods
- ai community
- helping students
- role playing game
- educational technology
- video games
- game theory
- learning experience