Developing a hybrid Escape Game to enhance Digital Sovereignty across all ages: Entwicklung eines hybriden Escape Games zur altersübergreifenden Förderung digitaler Souveränität.
Anita Susann KrügerNadine DittertUlrike LuckePublished in: MuC (2024)
Keyphrases
- computer games
- game playing
- game theory
- video games
- educational games
- game play
- game design
- game theoretic
- nash equilibrium
- nash equilibria
- serious games
- winning strategy
- learning games
- perfect information
- imperfect information
- game based learning
- game development
- games played
- digital games
- pure nash equilibria
- simulation game
- online game
- monte carlo tree search
- solution concepts
- two player games
- mobile games
- cooperative game
- fictitious play
- general game playing
- extensive form games
- game engine
- game players
- board game
- human computation
- coalitional games
- adventure game
- game programming
- boolean games
- game mechanics
- virtual world
- age groups