Hardware Rendering of 3D Geometry with Elevation Maps.
Tilo OchottaStefan HillerPublished in: SMI (2006)
Keyphrases
- real time
- graphics hardware
- view dependent
- low cost
- hardware and software
- computer graphics
- image based modeling
- real time rendering
- geometric objects
- image based rendering
- texture mapping
- aerial images
- graphics processors
- light field rendering
- d scene
- parallel hardware
- high quality
- brush strokes
- high fidelity
- geometric models
- photorealistic
- three dimensional
- massively parallel
- hardware implementation
- computer systems
- range finder
- hardware design
- hardware architecture
- vlsi implementation
- geometric structure
- geometric constraints
- data acquisition
- mobile robot