Augmented Reality in Training Engineering Students: Teaching Techniques.
Yuliia V. YechkaloViktoriia TkachukTetiana HruntovaDmytro BrovkoVitaliy TronPublished in: ICTERI Workshops (2019)
Keyphrases
- augmented reality
- engineering students
- teaching methods
- learning games
- virtual objects
- mixed reality
- virtual reality
- high school
- head mounted display
- real environment
- learning styles
- human computer interaction
- real scenes
- learning community
- camera tracking
- machine learning
- statistically significant
- higher education
- learning process
- user interface