On the Importance of Providing a Tangible Haptic Response for Training Cardiopulmonary Resuscitation in Virtual Reality.
Mathias DelahayeBoris ZbindenBruno HerbelinRonan BoulicPublished in: ICAT-EGVE (2020)
Keyphrases
- virtual reality
- virtual training
- virtual environment
- augmented reality
- tangible user interface
- computer graphics
- force feedback
- virtual world
- virtual humans
- photorealistic
- virtual museum
- three dimensional
- multi sensory
- computer animation
- haptic interaction
- computer interface
- virtual objects
- virtual reality technology
- haptic device
- computer generated forces
- virtual space
- mixed reality
- multi user
- signal processing
- pattern recognition
- image sequences