Heuristic evaluation for games: usability principles for video game design.
David PinelleNelson WongPublished in: CHI (2008)
Keyphrases
- game design
- heuristic evaluation
- educational games
- usability problems
- usability testing
- design guidelines
- usability evaluation
- video games
- computer games
- serious games
- design process
- game based learning
- game play
- multimedia
- learning theories
- learning games
- game development
- website
- game engine
- playing games
- cognitive style
- south african
- board game
- design principles
- learning tools
- eye tracking
- game mechanics
- digital games
- game playing
- idea generation
- learning environment