Mobile Social Game Design from the Perspective of Persuasive Technology.
Toshihiko YamakamiPublished in: NBiS (2012)
Keyphrases
- game design
- video games
- computer games
- educational games
- game based learning
- learning games
- mobile phone
- serious games
- design process
- game play
- computational thinking
- software engineering
- learning objectives
- mobile devices
- learning algorithm
- computer assisted
- distance learning
- user interface
- board game
- experiential learning