Real-Time Video-Based Modeling and Rendering of 3D Scenes.
Takeshi NaemuraJunji TagoHiroshi HarashimaPublished in: IEEE Computer Graphics and Applications (2002)
Keyphrases
- d scene
- real time
- image based rendering
- real time rendering
- realistic rendering
- single image
- view dependent
- computer graphics
- photorealistic
- image space
- depth map
- frame rate
- optical flow
- planar surfaces
- high fidelity
- vision system
- scene geometry
- image based modeling
- multiple cameras
- image synthesis
- texture mapping
- image processing
- view synthesis