GPU based real-time simulation of massive falling leaves.
Chengyang LiJing-Ye QianRuofeng TongJian ChangJian-Jun ZhangPublished in: Comput. Vis. Media (2015)
Keyphrases
- real time
- collision detection
- high fidelity
- graphics hardware
- low cost
- simulation model
- vision system
- real time systems
- neural network
- data analysis
- computer vision
- limited memory
- simulation environment
- database
- real environment
- databases
- parallel implementation
- mathematical models
- simulation study
- times faster
- computer graphics
- high speed