Promoting Thinking Skills within the Secondary Classroom Using Digital Media.
Maree A. SkillenPublished in: Learning to Live in the Knowledge Society (2008)
Keyphrases
- digital media
- thinking skills
- middle school
- digital technologies
- multimedia
- college students
- digital games
- science learning
- digital content
- computer technology
- middle and high school
- collaborative learning
- video games
- high school
- learning environment
- high school students
- cognitive tools
- science education
- professional development
- pilot study
- educational games
- student learning
- elementary school
- learning activities
- online learning
- attitudes toward
- video data
- active learning
- learning process
- computer science
- high level