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Active Learning is About More Than Hands-On: A Mixed-Reality AI System to Support STEM Education.
Nesra Yannier
Scott E. Hudson
Kenneth R. Koedinger
Published in:
Int. J. Artif. Intell. Educ. (2020)
Keyphrases
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mixed reality
active learning
remote laboratories
distance learning
augmented reality
virtual world
machine learning
promote learning
learning games
computer generated imagery
e learning
artificial intelligence
mobile learning
learning process
lifelong learning
real time
expert systems
digital museum