Measuring circular vection speed in a virtual reality headset.
Ramy KirollosChris M. HerdmanPublished in: Displays (2021)
Keyphrases
- virtual reality
- virtual environment
- computer graphics
- augmented reality
- photorealistic
- three dimensional
- virtual world
- hough transform
- virtual reality technology
- virtual museum
- computer animation
- multi sensory
- interactive virtual
- multi user
- virtual training
- virtual laboratory
- real time
- force feedback
- mixed reality
- virtual humans
- key technologies
- machine learning
- data mining