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Kinaptic - Techniques and insights for creating competitive accessible 3D games for sighted and visually impaired users.

Andreas GrabskiToni ToniTom ZigrandRené WellerGabriel Zachmann
Published in: HAPTICS (2016)
Keyphrases
  • computer games
  • game theory
  • educational games
  • game playing
  • video games
  • computer vision
  • image data
  • nash equilibrium