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Promoting Consumer Products with Fictional Stories.
Mizuki Sakamoto
Tatsuo Nakajima
Sayaka Akioka
Published in:
HCI (28) (2013)
Keyphrases
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consumer products
social media
news stories
narrative structure
game play
multiscale
personal experiences
virtual characters
decision making
three dimensional
databases
website
e learning
computer vision
artificial intelligence
machine learning
neural network