Cost-effective virtual world development for serious games.
Hao LiuYasmine ArafaCornelia BoldyreffMohammad DastbazPublished in: IGIC (2011)
Keyphrases
- cost effective
- virtual world
- virtual environment
- serious games
- game development
- game based learning
- low cost
- virtual reality
- cost effectiveness
- design principles
- environmentally friendly
- game engine
- physical world
- multi user
- mixed reality
- game design
- computer games
- case study
- computer graphics
- usability testing
- virtual space
- game play
- software engineering
- educational games
- digital games
- video games
- virtual objects
- development process
- real time
- reinforcement learning
- design process
- learning processes
- databases
- social interaction