Development of a Social Gamified Platform for e-Learning.
Sergio Caro-ÁlvaroEva García-LopezAntonio García-CabotLuis de MarcosJosé Javier Martínez-HerráizPublished in: ISD (2017)
Keyphrases
- e learning
- educational activities
- social networks
- cross platform
- rapid prototyping
- social interaction
- social networking
- real time
- learning activities
- learning objects
- case study
- learning process
- knowledge based systems
- knowledge management
- software engineering
- socio technical
- learning environment
- socio cognitive
- information systems
- web portal
- engineering education
- social context
- learning community
- design principles
- development process
- knowledge sharing
- distance learning
- higher education
- information processing