An SDN Controller for Delay and Jitter Reduction in Cloud Gaming.
Maryam AmiriHussein Al OsmanShervin ShirmohammadiMaha AbdallahPublished in: ACM Multimedia (2015)
Keyphrases
- networked control systems
- packet loss
- end to end delay
- cloud computing
- closed loop
- control scheme
- control algorithm
- real time
- limit cycle
- virtual environment
- computer games
- neural network
- optimal control
- control system
- control method
- steady state
- formal specification
- control loop
- control strategy
- video games
- educational games
- controller design
- quality of service
- reinforcement learning
- process algebra