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Statistics-Based Cognitive Human-Robot Interfaces for Board Games - Let's Play!
Frank Wallhoff
Alexander Bannat
Jürgen Gast
Tobias Rehrl
Moritz Dausinger
Gerhard Rigoll
Published in:
HCI (9) (2009)
Keyphrases
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human robot
board game
human robot interaction
game playing
dialogue system
humanoid robot
perfect information
game design
computer games
robotic systems
urban planning
action selection
tree search
computer programs
interface design
evolutionary algorithm
search algorithm
user interface