Exploring Students' Reactions to Virtual Worlds.
Roberto Muñoz RosarioGeorge R. WidmeyerStarr Roxanne HiltzMaria M. PlummerPublished in: AMCIS (2009)
Keyphrases
- virtual world
- virtual learning environments
- social context
- game based learning
- virtual environment
- face to face interactions
- student learning
- learning environment
- multi user
- virtual reality
- learning experience
- higher education
- learning outcomes
- physical world
- learning activities
- immersive environments
- undergraduate students
- e learning
- high school students
- virtual humans
- college students
- collaborative learning
- intelligent tutoring systems
- virtual communities
- high school
- learning styles
- distance learning
- computer graphics
- computer programming
- mixed reality
- tutoring system
- video games
- learning analytics
- distance education
- human computer interaction
- programming course
- teaching methods
- learning process
- virtual space