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Evolutionary MCTS for Multi-Action Adversarial Games.
Hendrik Baier
Peter I. Cowling
Published in:
CIG (2018)
Keyphrases
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monte carlo tree search
extensive form games
monte carlo
computational intelligence
game theory
genetic algorithm
game theoretic
evolutionary optimization
evaluation function
opponent modeling
reinforcement learning methods
game development
nash equilibria
video games
computer games
multi agent
decision making