Defining playability of games: functionality, usability, and gameplay.
Janne PaavilainenPublished in: Mindtrek (2020)
Keyphrases
- game play
- video games
- educational video games
- user experience
- computer games
- game design
- serious games
- educational games
- game mechanics
- game playing
- learning experience
- learning processes
- game engine
- game based learning
- digital games
- game development
- game players
- game ai
- databases
- multi player
- multimedia
- learning tools
- end users
- decision problems