Graspables revisited: multi-touch vs. tangible input for tabletop displays in acquisition and manipulation tasks.
Philip TuddenhamDavid S. KirkShahram IzadiPublished in: CHI (2010)
Keyphrases
- multi touch
- manipulation tasks
- multi user
- hardware and software
- robot navigation
- digital signage
- object manipulation
- social learning
- motion planning
- multi channel
- augmented reality
- human robot interaction
- tangible user interface
- computer vision
- single user
- end effector
- real time
- learning community
- mobile devices
- social networks