Planning and Allocation of Digital Learning Objects with Augmented Reality to Higher Education Students According to the VARK Model.
Antonia Mireles MedinaFrancisco Javier Carrillo GarcíaJosé Angel Montes OlguínPublished in: Int. J. Interact. Multim. Artif. Intell. (2018)
Keyphrases
- higher education
- e learning
- augmented reality
- learning management systems
- learning objects
- distance learning
- learning styles
- online learning
- mobile learning
- learning technologies
- blended learning
- learning in higher education
- technology enhanced
- learning experience
- instructional design
- learning resources
- learning process
- learning activities
- metadata
- learning materials
- m learning
- learning algorithm
- problem based learning
- learner model
- higher education institutions
- tertiary education