An 8M Polygons/s 3-D Graphics SoC With Full Hardware Geometric and Rendering Engine for Mobile Applications.
Jeonghun KimHanjun ChoiSungyeal YoonTaesik BangJongchan ParkChaehyun JungJason CongPublished in: IEEE Trans. Very Large Scale Integr. Syst. (2011)
Keyphrases
- mobile applications
- hardware and software
- embedded systems
- mobile devices
- mobile phone
- low cost
- desktop computers
- user experience
- mobile users
- context aware
- m learning
- smart phones
- virtual reality
- digital convexity
- mobile services
- computer systems
- mobile technologies
- end users
- mobile environments
- mobile platform
- geometric objects
- battery life
- hardware software co design
- low power
- wireless devices
- wifi
- location based services
- hardware implementation
- interaction design
- virtual environment
- mobile apps
- learning experience