Serious Games for Balance Improvement: A Systematic Literature Mapping.
Rafaela BosseAntônio Vinícius SoaresMarcelo da Silva HounsellPublished in: WorldCIST (2) (2016)
Keyphrases
- serious games
- virtual environment
- video games
- game play
- design principles
- learning processes
- educational games
- social skills
- computer games
- communication skills
- game engine
- intelligent tutoring
- game design
- educational tools
- usability testing
- virtual characters
- learning scenarios
- digital games
- game based learning
- game development
- software systems