Double Oracle Algorithm for Computing Equilibria in Continuous Games.
Lukás AdamRostislav HorcíkTomás KaslTomás KroupaPublished in: AAAI (2021)
Keyphrases
- learning algorithm
- dynamic programming
- preprocessing
- computational cost
- experimental evaluation
- matching algorithm
- np hard
- objective function
- recognition algorithm
- times faster
- game theory
- detection algorithm
- expectation maximization
- worst case
- nash equilibrium
- computer games
- computational complexity
- cost function
- optimization algorithm
- k means
- improved algorithm
- lower bound
- particle swarm optimization
- fictitious play
- simulated annealing
- database
- similarity measure
- search space
- data structure