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Tangible interactions for temporal navigation in a virtual environment: application to history of science and technology.
Pierre Mahieux
Sylvain Laubé
Sébastien Kubicki
Ronan Querrec
Published in:
IHM (Adjunct) (2019)
Keyphrases
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virtual environment
haptic interaction
virtual world
virtual reality
interaction model
physical environment
serious games
real environment
virtual characters
real time
dynamic environments
computer graphics
multi user
interaction design