The ethics of video games: Mayhem, death, and the training of the next generation.
Don GotterbarnPublished in: Inf. Syst. Frontiers (2010)
Keyphrases
- video games
- serious games
- learning experience
- game design
- educational games
- game play
- game playing
- computer games
- game based learning
- high tech
- learning tools
- training set
- training process
- supervised learning
- content analysis
- multimedia
- neural network
- social responsibility
- computer supported collaboration
- game engine
- game development
- early detection
- learning process
- learning algorithm