Comparing Aimed Movements in the Real World and in Virtual Reality.
Lei LiuRobert van LiereCatharina NieuwenhuizenJean-Bernard MartensPublished in: VR (2009)
Keyphrases
- virtual reality
- real world
- virtual environment
- virtual museum
- augmented reality
- virtual world
- photorealistic
- virtual training
- interactive virtual
- computer graphics
- three dimensional
- computer animation
- virtual reality technology
- tangible user interface
- virtual humans
- collaborative virtual environments
- computer interface
- virtual reality environments
- virtual space
- visual data mining
- image sequences
- computer vision