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Avatar Creation and Video Game Enjoyment.
Sabine Trepte
Leonard Reinecke
Published in:
J. Media Psychol. Theor. Methods Appl. (2010)
Keyphrases
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video games
learning experience
game play
virtual world
game design
learning tools
computer games
game playing
educational games
serious games
commercial games
middle school
game based learning
sign language
information systems
computer assisted
human computer interaction
quest atlantis
case study