Entertainment is a Human Factor: Game Design and HCI.
Chuck ClantonLynn ChernyErik OstromPublished in: CHI Extended Abstracts (1997)
Keyphrases
- game design
- computer games
- video games
- educational games
- playing games
- human factors
- human computer interaction
- game play
- human computer
- game based learning
- learning games
- serious games
- experiential learning
- design process
- digital games
- game development
- programming concepts
- learning algorithm
- learning experience
- learning tools
- key features
- learning objectives
- board game
- game engine
- computational thinking
- multimedia