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A social VR-based collaborative exergame for rehabilitation: codesign, development and user study.
Syed Hammad Hussain Shah
Anniken Susanne Th. Karlsen
Mads Solberg
Ibrahim A. Hameed
Published in:
Virtual Real. (2023)
Keyphrases
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virtual reality
social networks
user perceptions
end users
socio technical
case study
user interface
relevance feedback
knowledge management
collaborative learning
user centric
virtual reality environments