gMan: Creating General-Purpose Virtual Environments for (Digital) Archival Research.
Tobias BlankeRichard ConnorMark HedgesConny KristelMike PriddyFabio SimenoniPublished in: DH (2011)
Keyphrases
- virtual environment
- general purpose
- virtual reality
- virtual world
- digital objects
- computer graphics
- digital libraries
- multi user
- learning processes
- physical environment
- collision detection
- serious games
- virtual characters
- digital archives
- digital content
- real environment
- interaction model
- computer vision
- virtual agents
- virtual objects
- virtual training
- long term preservation