Using the Kinect sensor with open source tools for the development of educational games for kids in pre-school age.
Romina FernandezChristian von LückenPublished in: CLEI (2015)
Keyphrases
- educational games
- open source
- development processes
- game development
- learning tools
- educational tools
- interactive learning environments
- kinect sensor
- digital games
- development process
- computer technology
- video games
- case study
- design principles
- learning activities
- learning algorithm
- educational experiences
- recognition algorithm
- software engineering
- serious games
- learning objectives
- distance learning
- mobile games
- design process
- machine learning
- conducted an empirical study