The vMatrix: Equi-Ping Game Server Placement For Pre-Arranged First-Person-Shooter Multiplayer Matches.
Amr AwadallahMendel RosenblumPublished in: AICCSA (2006)
Keyphrases
- computer games
- video games
- game play
- educational games
- online game
- role playing game
- serious games
- game design
- game development
- mobile games
- client server
- imperfect information
- game playing
- web server
- game based learning
- digital games
- cooperative
- service times
- low latency
- learning experience
- multi player
- database
- learning tools
- network bandwidth
- response time
- client server architecture
- human players
- game players
- special case
- central server