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Simple and Fast Terrain Rendering Using Graphics Hardware.

Hanli ZhaoXiaogang JinJianbing Shen
Published in: ICAT (2006)
Keyphrases
  • graphics hardware
  • volume rendering
  • texture mapping
  • real time
  • processing speed
  • image based rendering
  • three dimensional
  • computer vision
  • image processing
  • high quality
  • viewpoint
  • computer graphics
  • grid computing