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Balancing learning and enjoyment in serious games: Kerbal Space Program and the communication mediation model.
Sonny Rosenthal
Rabindra A. Ratan
Published in:
Comput. Educ. (2022)
Keyphrases
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serious games
prior knowledge
learning scenarios
probabilistic model
communication skills
databases
learning algorithm
learning process
online learning
game play
technology enhanced learning
positive effects