Physical rehabilitation based on kinect serious games.
Diogo FerreiraRaul OliveiraOctavian PostolachePublished in: ICST (2017)
Keyphrases
- serious games
- virtual environment
- educational games
- game engine
- video games
- educational tools
- design principles
- intelligent tutoring
- virtual reality
- computer games
- game play
- usability testing
- game development
- learning processes
- depth map
- game design
- depth images
- social skills
- learning scenarios
- game based learning
- virtual characters
- real world
- depth information
- point cloud
- source code
- learning objects
- query language
- relational databases
- database systems
- case study
- data structures and algorithms
- databases