Hardware-in-the-loop Simulation for CPU/GPU Heterogeneous Platforms.
Youngsub KoTaeyoung KimYoungmin YiMyungsun KimSoonhoi HaPublished in: DAC (2014)
Keyphrases
- graphics processing units
- graphics processors
- real time
- heterogeneous platforms
- heterogeneous computing
- general purpose
- graphics hardware
- gpu implementation
- low cost
- parallel implementation
- massively parallel
- hardware and software
- graphics cards
- multithreading
- parallel computation
- parallel computing
- computing systems
- parallel processing
- hardware software
- image processing
- parallel architectures
- floating point
- parallel hardware
- dynamic programming