Comparing isometric and elastic surfboard interfaces for leaning-based travel in 3D virtual environments.
Jia WangRobert W. LindemanPublished in: 3DUI (2012)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- natural interaction
- interaction model
- haptic interaction
- multi user
- computer graphics
- physical environment
- user interface
- virtual characters
- information systems
- real time
- collision detection
- virtual learning environments
- role play
- virtual agents
- virtual humans
- serious games
- virtual objects
- multimodal interfaces
- learning processes
- learning environment
- three dimensional
- synthetic characters