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Real-time approximate and exact CSG of implicit surfaces on the GPU.

Jag Mohan Singh
Published in: NCVPRIPG (2013)
Keyphrases
  • real time
  • implicit surfaces
  • graphics hardware
  • ray casting
  • gpu implementation
  • graphics processing units
  • point cloud
  • optimization process
  • neural network
  • image sequences
  • super resolution
  • surface reconstruction