Experimenting with nonintrusive motion capture in a virtual environment.
Andrea BottinoAldo LaurentiniPublished in: Vis. Comput. (2001)
Keyphrases
- virtual environment
- motion capture
- computer graphics
- virtual reality
- computer animation
- human body
- human motion
- virtual world
- human figure
- human motion capture
- human computer interaction
- multi view
- serious games
- monocular video sequences
- physical environment
- virtual agents
- interaction model
- motion capture data
- virtual humans
- virtual characters
- real time
- real environment
- humanoid robot
- spatio temporal
- viewpoint
- three dimensional