GPU ray tracing.
Steven G. ParkerHeiko FriedrichDavid P. LuebkeR. Keith MorleyJames BiglerJared HoberockDavid K. McAllisterAustin RobisonAndreas DietrichGreg HumphreysMorgan McGuireMartin StichPublished in: Commun. ACM (2013)
Keyphrases
- ray tracing
- graphics hardware
- implicit surfaces
- image synthesis
- texture mapping
- real time
- photorealistic
- parallel implementation
- parallel computation
- parallel computing
- parallel processing
- graphics processing units
- specular reflection
- computationally intensive
- radial basis function
- integral image
- computer graphics
- image based rendering
- point cloud