Student attitudes to games-based skills development: Learning from video games in higher education.
Matthew BarrPublished in: Comput. Hum. Behav. (2018)
Keyphrases
- video games
- higher education
- mobile learning
- game development
- corporate training
- online learning
- blended learning
- learning games
- educational process
- helping students
- online education
- computer games
- learning algorithm
- learning experience
- learning technologies
- learning process
- learning management systems
- learning systems
- game playing
- m learning
- game design
- serious games
- student engagement
- problem based learning
- quest atlantis
- hong kong
- game play
- distance learning
- reinforcement learning
- learning community
- learning tools
- design process
- e learning
- learning content
- distance education
- attitudes toward
- learning objects
- machine learning