Using LLMs to Animate Interactive Story Characters with Emotions and Personality.
Aline NormoyleJoão SedocFunda DurupinarPublished in: VR Workshops (2024)
Keyphrases
- synthetic characters
- interactive storytelling
- story generation
- emotional state
- virtual environment
- virtual characters
- digital entertainment
- personality traits
- virtual learning environments
- computer games
- user friendly
- computer graphics
- petri net
- handwritten characters
- virtual reality
- data visualization
- emotion recognition
- social behavior
- interactive systems
- user interaction
- e learning
- interactive narrative
- information retrieval