Towards an Immersive Debriefing of Serious Games in Virtual Reality: A Framework Concept.
Jonathan DegandGuillaume LoupJean-Yves DidierPublished in: GALA (2021)
Keyphrases
- virtual reality
- virtual environment
- serious games
- virtual world
- computer graphics
- virtual space
- augmented reality
- interactive virtual
- computer animation
- three dimensional
- multi sensory
- virtual humans
- game based learning
- virtual reality technology
- photorealistic
- case study
- multi user
- learning processes
- video games
- virtual reality environments
- virtual museum
- machine learning
- virtual training
- collaborative virtual environments
- visual data mining
- key features
- learning environment
- artificial intelligence