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The Game of Science: An Experiment in Synthetic Roboethology with Primary School Children.
Edoardo Datteri
Luisa Zecca
Published in:
IEEE Robotics Autom. Mag. (2016)
Keyphrases
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primary school children
concept mapping
learning experience
video games
game playing
game play
computer games
science learning
game theory
artificial intelligence
game design
science education
educational games
real world
game theoretic
imperfect information
elementary school students
data mining
virtual world
learning process
learning tools
quest atlantis