The Game of Science: An Experiment in Synthetic Roboethology with Primary School Children.
Edoardo DatteriLuisa ZeccaPublished in: IEEE Robotics Autom. Mag. (2016)
Keyphrases
- primary school children
- concept mapping
- learning experience
- video games
- game playing
- game play
- computer games
- science learning
- game theory
- artificial intelligence
- game design
- science education
- educational games
- real world
- game theoretic
- imperfect information
- elementary school students
- data mining
- virtual world
- learning process
- learning tools
- quest atlantis