Login / Signup

Real-time rendering of multi-perspective images for a glasses-free tabletop 3d display.

Shunsuke Yoshida
Published in: 3DTV-Conference (2013)
Keyphrases
  • perspective images
  • real time rendering
  • line segments
  • real time
  • camera calibration
  • image synthesis
  • image based rendering
  • computer graphics
  • epipolar geometry
  • point correspondences